![]() This ticket is proof that the client is a valid Steam user. The client must use Valve's Steamworks API to get a session ticket. verifyPubBan: Can be true or false: Whether or not to check if the user has been banned using a Publisher Ban during authentication.verifyVacBan: Can be true or false: Whether or not to check if the user has been banned using Valve's Anti-Cheat (VAC) during authentication.This step, if enabled, will be performed just after validating the user's session ticket.Įnabling this may add extra delay in authentication, so enable it only if you really need it. This allows you to verify if the user really owns (purchased the game and has it in his library) the game. verifyOwnership: Can be true or false: Whether or not to enable Ownership Verification during authentication.You can get one after going through Steam Direct process (formerly known as Steam Greenlight). apiKeySecret: Steam Publisher Web API key.If you add a new authentication provider for Steam or edit an existing one, here the mandatory settings: Go to the "Manage" page of an application and scroll down to the "Authentication" section. Adding Steam as an authentication provider is easy and it could be done in few seconds from your Photon Applications' Dashboard.
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